Game Design and Development Decal Fall 2026

The Game Design and Development DeCal is NOW ACCEPTING APPLICATIONS for Fall 2026!

Interested in game development and/or need 3 upper-div units? Come apply to our Video Game Design & Development DeCal! Applications are due Friday, September 4th at 11:59 pm, or in 8 days. If you have any questions, feel free to reach out to any lead, or email us at berkeley.gamedev@gmail.com.

Application link: https://tinyurl.com/gddf26app

💼 DECAL INFO SESSIONS 💼

We will be hosting two info sessions next week! Come by to learn about our course, see some DeCal games made in the past, or to get help setting up Unity on your laptop (Lab 0)! Both info sessions contain the same content, so show up to the time that works best for you. Hope to see you there!

Discord server: https://discord.gg/yaFYJxc

Infosession Date Time Location
Tuesday (9/1) 6:30pm-8pm Jacobs 10
Thursday (9/3) 6:30pm-8pm Jacobs 10
Jump to Week: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13

Schedule

Week 0

Sep 01
Lecture [Infosession]
LabLab 0: Unity Setup
Sep 03
Lecture [Infosession]
LabLab 0: Unity Setup

Week 1

Sep 08
Lecture [Intro to Unity]
LabLab 1: Intro to Unity
ReadingGame Design Principles
Sep 10
Lecture [Game Design]
LabProgrammer: Lab 2: Basic Scripting / Artist: Lab 3: Pixel Art and Spriting
ProjectProject 1

Week 2

Sep 15
Lecture [Game Art Fundamentals]
LabProgrammer: Lab 4: Advanced Scripting / Artist: Lab 5: Tilesets
ReadingGraphics vs Aesthetics
Sep 17
Lecture [Fundamentals of Animation]
LabProgrammer: Lab 6: Colliders and Rigidbodies / Artist: Lab 7: Animation

Week 3

Sep 22
Lecture [Git Tutorial]
LabProgrammer: Lab 8: Coroutines / Artist: Lab 9: Environment Design
Reading 13 Principles of Gameplay
Sep 24
Lecture [Game Loops]
Lab [Lab 10: Animator and Blend Trees]
Project Project 2: Game Jam

Week 4

Sep 29
Lecture [User Interfaces]
Lab Programmer: Lab 11: UI and Layering / Artist: Lab 12: UI Asset Creation
ReadingHow to Pitch your Project
Oct 01
Lecture [Design Docs and MVPs]

Week 5

Oct 06
Lecture [Pitch Day]
ProjectProject 3: Final
Oct 08
Lecture Project 2 Showcase
Lecture [3D Modeling]
ReadingEffectively Organize with a Game Design Document

Week 6

Week 7

Oct 20
Lecture [Tutorial + Level Design]
LabOptional: Lab 15: Raycasting
ReadingTips for Better Playtesting
Oct 22
Lecture Game Feel
Project Milestone 1: MVP Playtest

Week 8

Oct 27
Lecture Music and SFX
LabOptional: Lab 16: Lighting
ReadingInsightful Playtest Questions
Oct 29
Lecture Work Day

Week 9

Nov 03
Lecture Accessibility
Reading Accessible Controllers
Nov 05
Lecture Work Day

Week 10

Nov 10
Lecture [Work Day]
Nov 12
Lecture [Work Day]

Week 11

Nov 17
Lecture [Work Day]
Reading AI in Gaming
Nov 19
Project Milestone 3: Beta Playtest

Week 12

Nov 24
Lecture [Workday]
Reading Tutorial Designs

Thanksgiving!

Week 13

Dec 1
Lecture Building and Publishing
ReadingGamification
Dec 3
Lecture Course Postmortem
Project Milestone 4: Final Submission

Week 14

TBD
GDD Showcase