Game Design and Development Decal Spring 2026

FACILITATOR APPLICATIONS ARE NOW OPEN!

If you would like an opportunity to help teach the only game design and development class at Cal, please take the time to fill out the application below. You will get 2 units, on top of joining our silly little crew, meeting new people, and helping teach and maintain the class!

Ask any of our leads for any questions regarding the position. Please apply if interested! The application is due Friday, May 1st at 11:59 PM.

The application is found here: https://tinyurl.com/gdd26facilapps

Aside from that, remember that your COMPLETED Project 3 is due next Thursday! It’s the start of the final stretch—finish strong! ✨

Date Due Assigned
Tuesday (4/21) Project 3 Weekly Progress Report None!
Thursday (4/23) None! FINAL Project 3 (due 4/30)
Jump to Week: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12

Schedule

Week 0

Jan 27
Lecture Infosession
LabLab 0: Unity Setup
Jan 29
Lecture Infosession
LabLab 0: Unity Setup

Week 1

Week 2

Week 3

Week 4

Week 5

Mar 3
Lecture Pitch Day
ProjectProject 3: Final
Mar 5
Lecture Project 2 Showcase
Lecture 3D Modeling
ReadingEffectively Organize with a Game Design Document

Week 6

Week 7

Mar 17
Lecture Tutorial + Level Design
LabOptional: Lab 15: Raycasting
ReadingTips for Better Playtesting
Mar 19
Lecture Game Feel
Project Milestone 1: MVP Playtest

Week 8

Spring Recess

Week 9

Mar 31
Lecture Music and SFX
LabOptional: Lab 17: Delegates and Events
Apr 2
Project Milestone 2: Alpha Playtest

Week 10

Apr 7
Lecture Accessibility
Reading Accessible Controllers
Apr 9
Lecture Guest Lecture

Week 11

Apr 14
Lecture Work Day
Reading AI in Gaming
Apr 16
Project Milestone 3: Beta Playtest

Week 12

Apr 21
Lecture Guest Lecture
Reading Tutorial Designs
Apr 23
Lecture Workday

Week 13

Apr 28
Lecture Building and Publishing
ReadingGamification
Apr 30
Lecture Course Postmortem
Project Milestone 4: Final Submission

Week 15

May 5
GDD Showcase